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Patriots & Redcoats

Spycraft your way to victory & decide the fate of America's War for Independence.

Designed by Tom Butler

4-10 Players | 5 Minutes per Player

$29.95 on Amazon HERE

Download Rules HERE

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Tom, Sam, and Zee give their top ten board games of 2018 - LIVE! Check out the friendliest conventions on Earth! Dice Tower Con! - www.dicetowercon.com (July 3-7, 2019) Dice Tower West! - www.dicetowerwest.com (March 6-10, 2019) Dice Tower Cruise!
Sam takes a look at this new social deduction game set in the colonial Revolutionary War designed by Tom Butler, from Green Feet Games! Check out the friendl...
Jamey discusses the loyalty cards in the large-group bluffing/hidden role game, Patriots vs Redcoats. Become a champion of this channel: https://stonemaier-games.myshopify.com/pages/stonemaier-champion
Join Tom, Zee, and Sam as they share their top 10 favorite social deduction games!! Join us for the dice tower Retreat: http://www.dicetower.com/dicetower-landing/dice-tower-retreat/ Check out the friendliest conventions on Earth! Dice Tower Con! - www.dicetowercon.com (July 3-7, 2019) Dice Tower West! - www.dicetowerwest.com (Feb 26 - Mar 1, 2020) Dice Tower Cruise!

Overview of Gameplay:

Welcome to 1776. It is July 4th. The ink of a feathered quill pen begins to dry from last of the fifty-six men.

It is done, the final signature on the Declaration of Independence.

Are these signers on the verge of forming a great nation, or did they just seal their fate on a hangman's noose? Only time will tell.

In America’s thirteen colonies, these patriots will defy a king, a kingdom, and the world.

But defiance is only the first part of the story. Fighting a war against the greatest military in the world is quite something else….

In Patriots and Redcoats, the players take on the roles of the Americans fighting to win independence and the British fighting to stop the rebellion.

Players are secretly assigned to the Patriots team or the Redcoats team. A team wins by locating and assassinating the opposing Leader or by winning four Victories on the Battlefield.

Watch out—there are spies and turncoats among you, and war by its nature can take on a character all its own.  Are you ready for the bluffing, take-that, hidden-identity card game about the Revolutionary War?

Players: 4-10, Gameplay: 15-25 minutes, Age: 8+

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